Unique rectangle
A pattern where four cells across two rows and two columns share the same two candidates — a configuration that would imply two solutions, so it cannot be allowed to complete.
The unique rectangle is the only basic technique that leans on a meta-property of Sudoku rather than the no-repeats rule directly: well-formed Sudoku puzzles have exactly one solution. If a candidate configuration would produce two solutions, that configuration cannot be allowed to complete — the puzzle's uniqueness rules out the deadlock.
The deadly pattern
Four cells sitting at the corners of a rectangle, spanning two rows, two columns, and two boxes (only two boxes, not four — the rectangle must be confined to a 2×2 box-pair). All four cells have the same two candidates, say the pair {3, 7}. If three of those cells were "naked pairs" with exactly {3, 7} and the fourth was also {3, 7}, you'd be looking at a configuration where 3 and 7 could be swapped between the rectangle's diagonals — two valid solutions. Sudoku doesn't allow that, so the configuration is forbidden.
The technique exploits the deadlock in advance. If three cells of the rectangle have only {3, 7} as candidates, and the fourth cell has {3, 7, X} for some additional candidate X, then the fourth cell must be X — because if it were 3 or 7, the deadly rectangle would close.
Why some solvers find it controversial
The unique rectangle is the technique that "uses the puzzle's uniqueness against itself." Some purists object: in principle a Sudoku could be ill-formed (multi-solution) by accident, and the unique-rectangle move would give a wrong answer. In practice every published Sudoku has been checked for uniqueness, so the move is safe — and Sudoku Mountain's generator guarantees uniqueness. But the technique sits one rung above the no-repeats logic in conceptual cleanliness.
When you'll see it
Unique rectangles appear on expert and master puzzles where the standard techniques have already fired. They're not common — most stuck states get unblocked by simpler moves first — but when they do appear, they often produce a placement that a Y-wing or swordfish couldn't have reached.
For a survey of when to reach for the more exotic intermediate techniques, see Which technique is this puzzle asking for.
See also
- Naked pair— Two cells in the same unit whose candidate sets are identical and contain exactly two digits. Together they claim those digits across that unit and rule them out elsewhere.
- Candidate— A digit (1–9) a cell could still legally hold — one not yet ruled out by anything in its row, column, or 3×3 box. Every empty cell has between one and nine.
Read more
- Which technique is this puzzle asking for
How to read a fresh hard Sudoku and predict which intermediate technique will break it open before you've placed a single digit.